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防战战士TMW配置,摆脱低头看技能栏
2018-01-15 20:37:17 作者:lixingtienga 来源: 浏览次数:0
摘要:为了摆脱低头看技能栏导致脖子抽筋的烦恼,自己配置了一套TMW监控界面
TMW字符串:

[角色共用字符串] 包含生命条配置,目标生命条配置,目标施法条配置,目标的目标生命条配置,这些配置帐号所有角色共用。
[技能监控字符串] 为战士技能监控相关字符串,包括防战和武器战,狂暴战无爱,暂时不打算搞。

角色共用字符串 ...
^1^T^SGUID^STMW:group:1PgnMSkHpi_r ^SPoint^T ^Sy^F-8966406730225428 ^f-46^Sx ^F5811318823418146^f-52 ^t^SScale^N1.2399890422821 ^STextureName^SArmory ^STimerBar_EnableColors^B ^SView^Sbar ^SColumns^N1 ^SName^S生命条 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F5720347756199932 ^f-45^SIcon ^b^t ^t^SIcons^T ^N1^T ^SType^Svalue ^SPowerType^N-1 ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[if~`Value~`>~`100000000~`then~J ~`~`~`~`(Value~`/~`100000000):Round(1)~`'\228\186\191'~J elseif~`Value~`>~`10000~`then~J ~`~`~`~`(Value~`/~`10000):Round~`'\228\184\135'~J else~J ~`~`~`~`Value:Short~J end] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^t^N84201^S~`~| ^Sgroup^N1 ^^
^1 ^T^SGUID^STMW:group:1PgnT88mmRjX ^SPoint^T ^Sy^F-8465658365527517 ^f-46^Sx ^F5864110428508024^f-45 ^t^SScale^F5944696983519217 ^f-52^STextureName ^SArmory^SView ^Sbar^SColumns ^N1^SIcons ^T^N1^T ^SUnit^Starget ^SType^Svalue ^SPowerType^N-1 ^SSettingsPerView^T ^Sbar^T ^STextLayout^STMW:textlayout:1PgnrFh4O3pl ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[if~`Value~`>~`100000000~`then~J ~`~`~`~`(Value~`/~`100000000):Round(1)~`'\228\186\191'~J elseif~`Value~`>~`10000~`then~J ~`~`~`~`(Value~`/~`10000):Round~`'\228\184\135'~J else~J ~`~`~`~`Value:Short~J end] ^N3^S[Name(server=false)] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S目标生命条 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F4861895462879228 ^f-45^SIcon ^b^t ^t^t^N84201^S~`~| ^Sgroup^N2 ^^
^1 ^T^N1^T ^SDefaultText^S[Duration(gcd=true):TMWFormatDuration] ^SAnchors^T ^N1^T ^Sx^N-2 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^SrelativeTo^SIconModule_TimerBar_BarDisplayTimerBar ^t^t^SStringName^S持续时间 ^t^N2^T ^SDefaultText^S[Spell]~`[Stacks:Hide(0):Paren] ^SJustify^SLEFT ^SAnchors^T ^N1^T ^Sx^N2 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^SrelativeTo^SIconModule_TimerBar_BarDisplayTimerBar ^t^N2^T ^SrelativeTo^S$$1 ^Spoint^SRIGHT ^SrelativePoint^SLEFT ^t^Sn^N2 ^t^SStringName^S法术 ^SHeight^N1 ^t^N3^T ^SAnchors^T ^N1^T ^Sy^N4.8 ^Sx^N1.9 ^Spoint^SBOTTOMLEFT ^SrelativePoint^STOPLEFT ^SrelativeTo^SIconModule_TimerBar_BarDisplayTimerBar ^t^t^SStringName^S描述文字 ^t^SGUID^STMW:textlayout:1PgnrFh4O3pl ^Sn^N3 ^SName^S目标信息 ^t^N84201^S~`~| ^Stextlayout^STMW:textlayout:1PgnrFh4O3pl ^^
^1 ^T^SGUID^STMW:group:1PgnV6ZCbAE_ ^SPoint^T ^Sy^F-5057748291170769 ^f-45^Sx ^F6047307323650302^f-45 ^t^SScale^F5764612226023440 ^f-52^STextureName ^SArmory^SView ^Sbar^SColumns ^N1^SIcons ^T^N1^T ^SUnit^Starget ^SType^Scast ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S目标施法条 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F5013777317625874 ^f-45^SIcon ^b^t ^t^t^N84201^S~`~| ^Sgroup^N3 ^^
^1 ^T^SGUID^STMW:group:1Pgo574QyFV0 ^SPoint^T ^Sy^F-8422921903198948 ^f-46^Sx ^F5341627517259487^f-44 ^t^SScale^F5944751744352268 ^f-52^STextureName ^SArmory^SView ^Sbar^SColumns ^N1^SIcons ^T^N1^T ^SUnit^Stargettarget ^SType^Svalue ^SPowerType^N-1 ^SSettingsPerView^T ^Sbar^T ^STextLayout^STMW:textlayout:1PgnrFh4O3pl ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[if~`Value~`>~`100000000~`then~J ~`~`~`~`(Value~`/~`100000000):Round(1)~`'\228\186\191'~J elseif~`Value~`>~`10000~`then~J ~`~`~`~`(Value~`/~`10000):Round~`'\228\184\135'~J else~J ~`~`~`~`Value:Short~J end] ^N3^S[Name] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S目标的目标 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6738352715857924 ^f-46^SIcon ^b^t ^t^t^N84201^S~`~| ^Sgroup^N4 ^^\\

技能监控字符串 ...
^1^T^SGroups^T ^N1^T ^SView^Sbar ^SScale^F5944814558248938 ^f-52^STextureName ^SArmory^SPoint ^T^Sy^F-4893770104449480 ^f-45^Sx ^F5458412253859399^f-52 ^t^SGUID^STMW:group:1PgnPR5iQDko ^SColumns^N1 ^SName^S怒气条 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F5373564580528119 ^f-45^SIcon ^b^t ^t^SIcons^T ^N1^T ^SType^Svalue ^SPowerType^N1 ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^t^N2^T ^SScale^N1.5 ^SRole^N4 ^SPoint^T ^Sy^F-4986787922094590 ^f-46^Sx ^N3.0667188167572^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^t ^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1PgoCzrIhy0f ^SColumns^N19 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SIcons^T ^N1^STMW:icon:1PgoCzrViAq2 ^t^SShowTimerText^B ^SGUID^STMW:icon:1PgoCzrLIXzA ^SName^S盾牌猛击 ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S盾牌猛击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^S复仇 ^SGUID^STMW:icon:1PgoCzrOvvSE ^SShowTimerText^B ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S复仇! ^t^Sn^N1 ^t^t^Sn^N1 ^t^SManaCheck^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^t^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SGUID^STMW:icon:1PgoCzrSHoKx ^SName^S雷霆一击 ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S雷霆一击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S无视苦痛 ^SGUID^STMW:icon:1PgoCzrViAq2 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N120 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SAndOr^SOR ^SName^S龙鳞 ^SPrtsBefore^N1 ^t^N3^T ^SType^SRAGE_ABS ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N60 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S拦截 ^SGUID^STMW:icon:1PgoEcTeh6l4 ^SShowTimerText^B ^SEnabled^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S战神 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCHARGES ^SOperator^S> ^SName^S拦截 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S震荡波 ^t^Sn^N1 ^t^SName^S震荡波 ^SGUID^STMW:icon:1PgoEcTiRHcz ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SName^S乘胜追击 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N80 ^t^Sn^N1 ^t^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S乘胜追击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^t^t^SGUID^STMW:icon:1PgoEcTllVkw ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^t^SRangeCheck^B ^SFakeHidden^B ^t^N8^T ^SType^Scooldown ^SName^S英勇飞跃 ^SGUID^STMW:icon:1PgoEcTpTmY8 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SType^Scooldown ^SName^S奈萨里奥之怒 ^SGUID^STMW:icon:1PgoEcTsvmKR ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SType^Scooldown ^SName^S挫志怒吼 ^SGUID^STMW:icon:1PgoEcTwXsmW ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SType^Scooldown ^SName^S拳击 ^SGUID^STMW:icon:1PgoEcTzrQe6 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SType^Scooldown ^SName^S法术反射 ^SGUID^STMW:icon:1PgorEYBrK8b ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SType^Scooldown ^SName^S嘲讽 ^SGUID^STMW:icon:1PgorEYFUuTm ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N4^S[if~`Duration~`>~`60~`then~J ~`~`~`~`(Duration~`/~`60):Round(1)~`"m'~J else~J ~`~`~`~`Duration:Short~`'s'~J end] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N14^T ^SType^Scooldown ^SName^S狂暴之怒 ^SGUID^STMW:icon:1PgorEYIpdTU ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N3^S[Substring(Spell,~`1,~`2)] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N15^T ^SType^Scooldown ^SName^S自利 ^SGUID^STMW:icon:1PgorEYMCOhf ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N3^S[Substring(Spell,~`1,~`2)] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N16^T ^SType^Scooldown ^SName^S盾墙 ^SGUID^STMW:icon:1PgorEYPhKG0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N1^S ^N3^S[Substring(Spell,~`1,~`2)] ^N4^S[if~`Duration~`>~`60~`then~J ~`~`~`~`(Duration~`/~`60):Round(1)~`'m'~J else~J ~`~`~`~`Duration:Short~`'s'~J end] ^t^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N17^T ^SType^Scooldown ^SName^S破釜沉舟 ^SGUID^STMW:icon:1PgorEYTLwKN ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N18^T ^SType^Scooldown ^SName^S战吼 ^SGUID^STMW:icon:1PgorEYWfm=o ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^S战吼 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N19^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SName^S盾牌格挡 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCHARGES ^SOperator^S> ^SName^S盾牌格挡 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SGUID^STMW:icon:1Pgp1U8M60fX ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.9 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N20^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S防战常用技能 ^t^N3^T ^SPoint^T ^Sy^F8913374351982572 ^f-66^Sx ^F6530216453210103^f-45 ^t^SScale^N1.5 ^SRole^N4 ^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1PgoHcN4oosB ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1PgoCzrLIXzA ^N2^STMW:icon:1PgoCzrOvvSE ^N3^STMW:icon:1PgoCzrSHoKx ^N4^STMW:icon:1PgoEcTeh6l4 ^N5^STMW:icon:1PgoEcTllVkw ^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S防战常用技能监控 ^SSettingsPerView^T ^Sicon^T ^SSpacingY^N1 ^t^t^SControlled^B ^t^N4^T ^SPoint^T ^Sy^F-7412174655150186 ^f-47^Sx ^F5242468756881331^f-44 ^t^SScale^N1.2 ^SRole^N4 ^SEnabledSpecs^T ^N71^b ^N72^b ^t^SGUID^STMW:group:1PgonPD7GHNc ^SColumns^N10 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1PgorEYBrK8b ^N2^STMW:icon:1PgorEYWfm=o ^N3^STMW:icon:1PgoEcTwXsmW ^N4^STMW:icon:1PgoEcTsvmKR ^N5^STMW:icon:1PgorEYPhKG0 ^N6^STMW:icon:1PgorEYTLwKN ^N7^STMW:icon:1PgoEcTpTmY8 ^N8^STMW:icon:1PgoEcTzrQe6 ^N9^STMW:icon:1PgoEcTiRHcz ^N10^STMW:icon:1PgorEYFUuTm ^N11^STMW:icon:1PgorEYIpdTU ^N12^STMW:icon:1PgorEYMCOhf ^N13^STMW:icon:1PgsQ2vqRiGQ ^N14^STMW:icon:1PgsQ2vuJVPW ^N15^STMW:icon:1PgsQ2vxj8zs ^N16^STMW:icon:1PgsQ2v_Cg7d ^N17^STMW:icon:1PgsTUbuh9EQ ^N18^STMW:icon:1PgsTUbyJd9J ^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S防战技能冷却 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N2 ^t^t^SControlled^B ^t^N5^T ^SScale^N1.5 ^SRole^N4 ^SPoint^T ^Sy^F4578688361649659 ^f-47^Sx ^F6004800218988553^f-45 ^t^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1PgpSnUJ4R0M ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Smeta ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:icon:1Pgp1U8M60fX ^N2^STMW:icon:1PgpZURdMChQ ^N3^STMW:icon:1PgoCzrViAq2 ^N4^STMW:icon:1PgpZURh8ViL ^t^SName^S盾牌格挡 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S防战减伤覆盖 ^SControlled^B ^t^N6^T ^SScale^N1.5 ^SRole^N4 ^SPoint^T ^Sy^F-8477075915319820 ^f-46^Sx ^F8406644178288660^f-52 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1PgpZURanNQx ^SColumns^N8 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SGUID^STMW:icon:1PgpZURdMChQ ^SName^S盾牌格挡 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SShowTTText^B ^SShowTimerText^B ^SGUID^STMW:icon:1PgpZURh8ViL ^SName^S无视苦痛 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N1^S ^N2^S ^N3^S[(Stacks~`/~`10000):Round(0):Hide(0)~`'W'] ^N4^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^S盾墙 ^SGUID^STMW:icon:1Pgs4kk0VOLA ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sbuff ^SName^S破釜沉舟 ^SGUID^STMW:icon:1Pgs4kk1pb_R ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Sbuff ^SName^S战吼 ^SGUID^STMW:icon:1PgsEoff7nbD ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N3 ^SName^S战吼 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Sbuff ^SName^S挫志怒吼 ^SGUID^STMW:icon:1PgsEofioIzM ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Sbuff ^SName^S哀嚎之魂 ^SGUID^STMW:icon:1PgsEofmAs68 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SType^Sbuff ^SName^S法术反射 ^SGUID^STMW:icon:1PgsPV9ieL0Y ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^S防战BUFF ^SSettingsPerView^T ^Sicon^T ^SSpacingY^N4 ^t^t^t^N7^T ^SRole^N4 ^SPoint^T ^Sy^F5854719029280775 ^f-48^Sx ^F4602122955915277^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1Pgs7TXSVpha ^SColumns^N10 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1PgsPV9ieL0Y ^N2^STMW:icon:1PgsEoff7nbD ^N3^STMW:icon:1PgsEofioIzM ^N4^STMW:icon:1PgsEofmAs68 ^N5^STMW:icon:1Pgs4kk0VOLA ^N6^STMW:icon:1Pgs4kk1pb_R ^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SLayoutDirection^N2 ^SName^S防战突出监控 ^SControlled^B ^t^N8^T ^SScale^N1.5 ^SRole^N4 ^SPoint^T ^Sy^F-5864062820111622 ^f-45^Sx ^F7206319467528195^f-52 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N72^b ^N71^b ^t^SGUID^STMW:group:1PgsQ2vnrKOX ^SColumns^N8 ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147024 ^SGUID^STMW:icon:1PgsQ2vqRiGQ ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147012 ^SGUID^STMW:icon:1PgsQ2vuJVPW ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S144259 ^SGUID^STMW:icon:1PgsQ2vxj8zs ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147011 ^SGUID^STMW:icon:1PgsQ2v_Cg7d ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147429 ^SGUID^STMW:icon:1PgsTUbuh9EQ ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S146667 ^SGUID^STMW:icon:1PgsTUbyJd9J ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S防战物品 ^t^N9^T ^SScale^N1.5 ^SRole^N1 ^SPoint^T ^Sy^F-6187746677402110 ^f-46^Sx ^F7505944439160831^f-50 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N72^b ^N73^b ^t^SGUID^STMW:group:1Pgvgzg68ty8 ^SColumns^N8 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SGUID^STMW:icon:1Pgvgzg8g7By ^SName^S巨人打击 ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S巨人打击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^S致死打击 ^SGUID^STMW:icon:1PgvgzgCNQzD ^SShowTimerText^B ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S致死打击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SManaCheck^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^t^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S撕裂 ^SGUID^STMW:icon:1PgvgzgG5=Zj ^SShowTimerText^B ^SEnabled^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S撕裂 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SLevel^N3 ^SName^S撕裂 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SManaCheck^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^t^SRangeCheck^B ^SFakeHidden^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^S斩杀 ^SGUID^STMW:icon:1PgvgzgK2myU ^SShowTimerText^B ^SEnabled^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^SPrtsBefore^N1 ^t^N2^T ^SType^SHEALTH ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SLevel^N20 ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^SAndOr^SOR ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SOperator^S> ^SName^S石之心 ^t^Sn^N4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SManaCheck^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^N102^T ^SAlpha^N0.9 ^t^t^SRangeCheck^B ^SFakeHidden^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S猛击 ^SGUID^STMW:icon:1PgwC8B5W2m= ^SShowTimerText^B ^SEnabled^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N50 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N40 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SName^S顺劈斩 ^SGUID^STMW:icon:1PgwC8B9UbqW ^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.9 ^t^N4^T ^SAlpha^N0.9 ^t^t^SFakeHidden^B ^SEnabled^B ^SRangeCheck^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SName^S旋风斩 ^SManaCheck^B ^SShowTimerText^B ^SClockGCD^B ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.9 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SType^Scooldown ^SName^S乘胜追击 ^SGUID^STMW:icon:1PgwC8BGpjHe ^SEnabled^B ^SConditions^T ^N1^T ^SType^SREACTIVE ^SName^S乘胜追击 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N70 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S武器战常用技能 ^t^N10^T ^SScale^N1.5 ^SRole^N1 ^SPoint^T ^Sy^F-6004793776537595 ^f-72^Sx ^F7055641277366281^f-45 ^t^SEnabledSpecs^T ^N72^b ^N73^b ^t^SGUID^STMW:group:1Pgvi=so37oU ^SColumns^N6 ^SName^S武器战常用技能监控 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Pgvgzg8g7By ^N2^STMW:icon:1PgvgzgCNQzD ^N3^STMW:icon:1PgvgzgG5=Zj ^N4^STMW:icon:1PgvgzgK2myU ^N5^STMW:icon:1PgwC8B5W2m= ^N6^STMW:icon:1PgwC8BGpjHe ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SChecked^B ^SBitFlags^N1 ^t^N2^T ^SType^SCOMBAT ^SAndOr^SOR ^t^Sn^N2 ^t^SControlled^B ^t^N11^T ^SScale^N1.2 ^SRole^N1 ^SPoint^T ^Sy^F-7318329619732578 ^f-47^Sx ^N298.00009155273^t ^SEnabledSpecs^T ^N72^b ^N73^b ^t^SGUID^STMW:group:1Pgwz0xW=8e5 ^SColumns^N10 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Pgx0DUAmGTS ^N2^STMW:icon:1Pgw_rWahnZQ ^N3^STMW:icon:1Pgx7EZWsFA_ ^N4^STMW:icon:1Pgx7EZSt6YF ^N5^STMW:icon:1Pgw_rWlH9dv ^N6^STMW:icon:1Pgw_rWhhmum ^N7^STMW:icon:1Pgw_rWeByzx ^N8^STMW:icon:1Pgx0DTucWQK ^N9^STMW:icon:1Pgx0DU3f0LQ ^N10^STMW:icon:1Pgx0DU7B=9z ^N11^STMW:icon:1Pgx0DU04y72 ^N12^STMW:icon:1Pgx0DTyOpSf ^N13^STMW:icon:1Pgxb7OMqbEV ^N14^STMW:icon:1Pgxb7OQk4L1 ^N15^STMW:icon:1Pgxb7OUMhfU ^N16^STMW:icon:1Pgxb7OYAEVB ^N17^STMW:icon:1PgxdDCVbIyX ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S武器战技能冷却 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N2 ^t^t^SControlled^B ^t^N12^T ^SScale^N1.5 ^SRole^N1 ^SPoint^T ^Sy^F-4688899638383878 ^f-45^Sx ^F8706896215146500^f-50 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N72^b ^N73^b ^t^SGUID^STMW:group:1Pgw_rWY5_Ef ^SColumns^N20 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^S灭战者 ^SGUID^STMW:icon:1Pgw_rWahnZQ ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S冲锋 ^SGUID^STMW:icon:1Pgw_rWeByzx ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.8 ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^S英勇飞跃 ^SGUID^STMW:icon:1Pgw_rWhhmum ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S震荡波 ^t^Sn^N1 ^t^SName^S震荡波 ^SGUID^STMW:icon:1Pgw_rWlH9dv ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SName^S拳击 ^SGUID^STMW:icon:1Pgx0DTucWQK ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^SAlpha^N0.8 ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^S破胆怒吼 ^SGUID^STMW:icon:1Pgx0DTyOpSf ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Scooldown ^SName^S狂暴之怒 ^SGUID^STMW:icon:1Pgx0DU04y72 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SType^Scooldown ^SName^S命令怒吼 ^SGUID^STMW:icon:1Pgx0DU3f0LQ ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SType^Scooldown ^SName^S剑在人在 ^SGUID^STMW:icon:1Pgx0DU7B=9z ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SType^Scooldown ^SName^S战吼 ^SGUID^STMW:icon:1Pgx0DUAmGTS ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S天神下凡 ^t^Sn^N1 ^t^SName^S天神下凡 ^SGUID^STMW:icon:1Pgx7EZSt6YF ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N12^T ^SType^Scooldown ^SName^S剑刃风暴 ^SGUID^STMW:icon:1Pgx7EZWsFA_ ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N14^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N15^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N16^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N17^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N18^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N19^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N20^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S武器战技能 ^t^N13^T ^SScale^N1.5 ^SRole^N1 ^SPoint^T ^Sy^F-6434045782480143 ^f-45^Sx ^F8706873129697276^f-50 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N73^b ^N72^b ^t^SGUID^STMW:group:1PgxHIKvbx69 ^SColumns^N10 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S巨人打击 ^SGUID^STMW:icon:1PgxHIKz3TVf ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^STexts^T ^N3^S[Substring(Spell,~`1,~`2)] ^N4^S[if~`Duration~`>~`60~`then~J ~`~`~`~`(Duration~`/~`60):Round(1)~`'m'~J else~J ~`~`~`~`Duration:Short~J end] ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S撕裂 ^SGUID^STMW:icon:1PgxHIL1CadG ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N3^T ^SType^Sbuff ^SName^S粉碎防御 ^SGUID^STMW:icon:1PgxHIL570nc ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N4^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S刽子手的精准 ^SGUID^STMW:icon:1PgxHIL8n=Kz ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N5^T ^SType^Sbuff ^SName^S战吼 ^SGUID^STMW:icon:1PgxPvRwLF0s ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S武器战BUFF ^t^N14^T ^SPoint^T ^Sy^F-6304805832097803 ^f-51^Sx ^F7698363268988913^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SRole^N1 ^SGUID^STMW:group:1PgxK76bZpNw ^SEnabledSpecs^T ^N72^b ^N73^b ^t^SColumns^N10 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1PgxHIL1CadG ^N2^STMW:icon:1PgxHIL570nc ^N3^STMW:icon:1PgxHIL8n=Kz ^N4^STMW:icon:1PgxPvRwLF0s ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SLayoutDirection^N2 ^SName^S武器战突出监控 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N2 ^t^t^SControlled^B ^t^N15^T ^SScale^N1.5 ^SRole^N1 ^SPoint^T ^Sy^N136.53329340617 ^Sx^F8706923058692100 ^f-50^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SEnabledSpecs^T ^N72^b ^N73^b ^t^SGUID^STMW:group:1Pgxb7OK26iZ ^SColumns^N10 ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S144259 ^SGUID^STMW:icon:1Pgxb7OMqbEV ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147012 ^SGUID^STMW:icon:1Pgxb7OQk4L1 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147011 ^SGUID^STMW:icon:1Pgxb7OUMhfU ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S147429 ^SGUID^STMW:icon:1Pgxb7OYAEVB ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S146667 ^SGUID^STMW:icon:1PgxdDCVbIyX ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1Pgp02Cug4l8 ^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S武器战物品 ^t^N16^T ^SIcons^T ^N1^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^t^t^SNumGroups^N15 ^SVersion^N84201 ^t^N84201^S~`~| ^Sprofile^S生鐵~`-~`末日行者 ^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^N2^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPRIGHT ^SrelativePoint^STOPRIGHT ^t^Sn^N2 ^t^SSkinAs^SHotKey ^SStringName^S绑定/标签 ^SHeight^N1 ^t^N2^T ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SSkinAs^SCount ^SStringName^S叠加数量 ^SDefaultText^S[Stacks:Hide(0)] ^t^N3^T ^SAnchors^T ^N1^T ^Sy^N17.6 ^Spoint^SBOTTOM ^SrelativeTo^SIconModule_IconContainer_MasqueIconContainer ^t^t^SStringName^S技能名称 ^SDefaultText^S[Substring(Spell,~`1,~`2)] ^SSize^N10 ^t^N4^T ^SDefaultText^S[if~`Duration~`>~`60~`then~J ~`~`~`~`(Duration~`/~`60):Round(1)~`'m'~J else~J ~`~`~`~`Duration:Short~J end] ^SAnchors^T ^N1^T ^Sy^N-1 ^Sx^N1 ^SrelativeTo^SIconModule_IconContainer_MasqueIconContainer ^t^t^SStringName^S冷却时间 ^t^SGUID^STMW:textlayout:1Pgp02Cug4l8 ^Sn^N4 ^SName^S技能冷却图标 ^t^N84201^S~`~| ^Stextlayout^STMW:textlayout:1Pgp02Cug4l8 ^^\


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